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Core Rules
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Hero Classes
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Action Rules
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- Articles coming soon
- Mystical Reload Action - Casting
- Smooth Words Action - Casting
- Haze Predator Action - Casting
- Resist Fear Action - Casting
- Rally Action - Casting
- Turn Herd Action - Casting
- Recovery Actions - Casting
- Inquiry Action: Casting
- Casting Action
- Skill Action
- First Aid - Injury, Illness and Wounds
- Motivate Will - Casting Action
- Use Mystic Item - Casting
- Compel Paranormal - Casting
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- Round Guide
- Chomp - Creature Force
- Bite Strike - Creature Skill
- Mystical Reload Action - Casting
- Hymn of Protection Action - Skill
- Smooth Words Action - Casting
- Haze Predator Action - Casting
- Resist Fear Action - Casting
- Rally Action - Casting
- Roping Action - Skill
- Turn Herd Action - Casting
- Alcohol - Actions and Statuses
- Poison / Venom
- Recovery Actions - Casting
- Throwing Action - Skill
- Wrestling Action - Versus
- Melee Action - Versus
- Shooting Action - Skill
- Use Tool Action: Skill
- Inquiry Action: Casting
- Quickdraw Action: Reaction
- Bartering Action: Versus
- Searching Action: Compound Skill
- Movement Action
- First Aid - Injury, Illness and Wounds
- Riding Movement - Action
- Show Remaining Articles (11) Collapse Articles
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Bestiary
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Regions
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- The Corruption - Western Kennesaw
- The Badlands - Western Kennesaw
- The Bloke Hills - Western Kennesaw
- The Nine Farms - Western Kennesaw
- The Lowlands - Western Kennesaw
- The Muthbuck Range - Western Kennesaw
- The Ranch Lands - Western Kennesaw
- The Lakewoods - Western Kennesaw
- Western Mozarks - Western Kennesaw
- The Sonotra Plain - Sonotra, Tejis
- The Sonotra Mountains - Sonotra, Tejis
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Adventure Packs
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- Revoking the Invitation - Encounter - CftD 10
- To Plataveta - Encounter - CftD 9
- Crossing into Sonotra - Encounter - CftD 8
- Around the Fated Bend - Encounter - CftD 7
- Acquiring Provisions in Terrance - Encounter - CftD 4
- Expulsior Tome - Encounter - CftD 3
- Gremlin Ambush - Encounter - CftD 6
- Race Out of Town - Encounter - CftD 5
- Duel at Dawn - Encounter - CftD 2
- Busty's Piano and Tap Room - Encounter - CftD1
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The Corruption – Western Kennesaw
In the Far Northwest of the area is a region where space and time grow thin and the rules of existence grow thin. This area around an ancient Akkunaki tower is covered by dense corruption.
The area if frequented by paranormal abominations, time dilations and deep dark things. Walking into its green shimmer is basically a death sentence, or worse. It is only inhabitable by paranormal or other dark things few have lived to tell of, and none with their sanity intact.
The only thing that can pierce its chaotic peril is a herd of great buffalo. Their mere presence will part the corruption and leave a small wake of normalcy behind it where other normal life forms may pass.
The region’s boundaries pulse and grow or shrink. Overtime it seems to stay about the same overall size but the ground it covers varies dramatically
Points of Interest
- Akkunaki Tower – Nav Check = 12 AP
Field Craft Checks
- Water: None
- Game: None
- Foraging Food: None
- General Pathing: 12
- Camp: 12
- Firewood: 12
- Peril Break: 12
- Advantage: 1 Peril
- Neutral: 2 Peril
- Disadvantage: 3 Peril
- Hard Disadvantage: 4 Peril